You're contacting media contact of this press release
Title: Developed by Hypercent Inc., OrePlant has been launched on Steam
Korea South, 7th Jan 2026 - On December 17, OrePlant, a cozy idle simulation game developed by Hypercent Inc., launched in Early Access on Steam. Prior to its release, the title drew quiet attention through word-of-mouth for its distinctive visual style and its unusual core concept of “growing minerals like plants.”Following hands-on play during its Early Access period, OrePlant presents itself as more than a passive idle experience. The game blends decoration, collection, and light automation mechanics, positioning it as a relaxing alternative for players seeking a slower-paced experience.Panoramic view of the game from the Steam Store page.A Distinct Gameplay ConceptIn OrePlant, players follow the protagonist Finn and his companion Aria as they cultivate a fantasy world centered around the World Tree. A defining mechanic is “mineral cultivation,” where resources such as copper, gold, and silver are planted and harvested similarly to crops.Gameplay begins with manual interaction, but gradually introduces automation through small robotic helpers. These elements shift the experience toward a gentle factory-style simulation, while maintaining a calm, visually soothing pace.Observing the automated systems at work is designed to be part of the experience itself, encouraging a relaxed, low-pressure style of play rather than fast-paced progression.Cozy Design and Character-Focused ElementsThe game emphasizes its cozy identity through visual design and character-driven activities.One notable feature is the fishing system, where players encounter Dambi, an otter companion. This activity is designed to be ambient and low-stress, functioning as a side activity rather than a core progression mechanic.Cooking is another key feature. Players can prepare dishes using harves...
This press release is issued by King Newswire